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Design, print, and construct your own 3-D communities!
GRADES
2
- 6 This easy-to-use tool enables students to design buildings on the computer and then turn them into 3-D paper cutouts. Students design scaled-down versions of communities from different historical periods or recreate their own towns.
MEETS STATE AND NATIONAL STANDARDS Your students will:  | Learn about cultures from different historical periods |  | Examine the interaction of humans and their physical environment |  | Understand why artistic creation is a cultural expression |  | Identify and use various sources for reconstructing the past |  | Communicate their understanding of history in visual form |  | Develop skill with spatial relationships |
PRODUCT FEATURES  | Hundreds of historically accurate architectural elements to create original buildings |  | Over 30 ready-made buildings, printable in multiple sizes |  | Narrated images of Native American, Medieval, Colonial, and Contemporary buildings |  | Dozens of printable characters in historical costumes to add to your community |
 | | Peggy Healy Stearns, Ph.D. | | |
 | | With over 20 years of experience as a classroom teacher and district technology coordinator at the K - 12 level, Peggy's innovative designs and intimate understanding of how to engage and teach children are reflected in the many award-winning software programs she has developed. Best-sellers include Neighborhood MapMachine 2.0, The Graph Club 2.0, and Community Construction Kit, all published by Tom Snyder Productions. | | |
Printer-Friendly Version
   |  | A Mac/Win CD-ROM and Teacher's Guide with activities, classroom management tips, and reproducible masters. |  |  |
    | MultiMedia Schools Four Star Report Card 2000, 1999 |  | Software & Industry Association Codie Award Finalist--Best New Curriculum Software for Early Education |  | Software & Industry Association Codie Award Finalist--Best New Education Program |  | Curriculum Administrator's Districts' Choice Award |
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